Add buildings above floors and a building structure page
Projects with several buildings could not be structured: floors and rooms hung directly off the project. Floors can now belong to a building (migration 0009: table buildings, nullable floors.building_id). Rooms and distribution boards keep their floor; their building follows from it. Existing floors stay without a building. Buildings use the location-structure command store with project-building.insert/.update/.delete, inverses and persistent Undo/Redo; deleting a building with assigned floors is rejected. Floor commands carry buildingId since command version 2. Version 1 floor commands from existing history predate buildings and are upgraded with buildingId = null before they are executed and persisted, so forward and inverse keep one version. Project snapshot schema 7 stores buildings and floor.buildingId; versions 1-6 are upgraded without buildings. Restore and portable transfer include buildings, and the transfer remaps building ids. Buildings, floors and rooms move from the project overview to their own page /projects/:id/struktur with three columns (Gebäude -> Etagen -> Räume) that filter each other, and a sidebar entry. Floor selects in the board and room dialogs are grouped by building. Unchanged dialogs close without a command. Details in docs/building-structure.md; see issue #6. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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42 changed files with 5883 additions and 373 deletions
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@ -42,7 +42,8 @@ export async function createFloor(req: Request, res: Response) {
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const floor = createProjectFloorSnapshot(
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projectId,
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parsed.data.name,
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nextSortOrder
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nextSortOrder,
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parsed.data.buildingId ?? null
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);
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try {
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const result = projectCommandService.executeUser({
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@ -70,7 +71,14 @@ export async function updateFloor(req: Request, res: Response) {
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if (!current) {
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return res.status(404).json({ error: "Floor not found" });
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}
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const target = { ...current, name: parsed.data.name };
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const target = {
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...current,
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name: parsed.data.name,
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buildingId:
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parsed.data.buildingId === undefined
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? current.buildingId
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: parsed.data.buildingId,
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};
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try {
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const result = projectCommandService.executeUser({
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projectId,
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