Commit graph

8 commits

Author SHA1 Message Date
77d775fde1 Complete Revit object editor assignments 2026-09-30 14:35:14 +02:00
dce31ee143 Add optional room areas 2026-09-27 20:00:03 +02:00
Grovy311
cd89c4a499 Add buildings above floors and a building structure page
Projects with several buildings could not be structured: floors and rooms
hung directly off the project. Floors can now belong to a building
(migration 0009: table buildings, nullable floors.building_id). Rooms and
distribution boards keep their floor; their building follows from it.
Existing floors stay without a building.

Buildings use the location-structure command store with
project-building.insert/.update/.delete, inverses and persistent Undo/Redo;
deleting a building with assigned floors is rejected. Floor commands carry
buildingId since command version 2. Version 1 floor commands from existing
history predate buildings and are upgraded with buildingId = null before
they are executed and persisted, so forward and inverse keep one version.

Project snapshot schema 7 stores buildings and floor.buildingId; versions
1-6 are upgraded without buildings. Restore and portable transfer include
buildings, and the transfer remaps building ids.

Buildings, floors and rooms move from the project overview to their own
page /projects/:id/struktur with three columns (Gebäude -> Etagen -> Räume)
that filter each other, and a sidebar entry. Floor selects in the board and
room dialogs are grouped by building. Unchanged dialogs close without a
command. Details in docs/building-structure.md; see issue #6.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 12:52:34 +02:00
1eed19ef6b Add editable project floors and rooms 2026-07-31 14:46:06 +02:00
734a2bcfc4 Create clean release database baseline 2026-07-31 14:07:26 +02:00
b1a11397b3 Add configurable distribution supply types 2026-07-29 09:31:20 +02:00
266bdb4749 Centralize structural command transactions 2026-07-26 11:14:24 +02:00
ac465a1cc0 Persist project locations 2026-07-26 10:56:29 +02:00