Every assert.throws now names the error it expects, so a broken fixture
or an unrelated failure can no longer satisfy a rejection test. Zod
rejections are matched by issue path and code via tests/support/zod-assertions.ts.
Restore snapshot coverage lost with the release baseline: invalid board
floor, room floor and circuit section references and a reserve state
that contradicts the device rows are rejected again under test.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Projects with several buildings could not be structured: floors and rooms
hung directly off the project. Floors can now belong to a building
(migration 0009: table buildings, nullable floors.building_id). Rooms and
distribution boards keep their floor; their building follows from it.
Existing floors stay without a building.
Buildings use the location-structure command store with
project-building.insert/.update/.delete, inverses and persistent Undo/Redo;
deleting a building with assigned floors is rejected. Floor commands carry
buildingId since command version 2. Version 1 floor commands from existing
history predate buildings and are upgraded with buildingId = null before
they are executed and persisted, so forward and inverse keep one version.
Project snapshot schema 7 stores buildings and floor.buildingId; versions
1-6 are upgraded without buildings. Restore and portable transfer include
buildings, and the transfer remaps building ids.
Buildings, floors and rooms move from the project overview to their own
page /projects/:id/struktur with three columns (Gebäude -> Etagen -> Räume)
that filter each other, and a sidebar entry. Floor selects in the board and
room dialogs are grouped by building. Unchanged dialogs close without a
command. Details in docs/building-structure.md; see issue #6.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>