41 lines
1.9 KiB
JavaScript

let wss = "ws://" + window.location.hostname + ":3001" // Build socketio endpoint from window.location
const socket = io(wss); // Connect to socketio server
socket.on('connected', (message) => {
console.log("Connected");
})
socket.on('timerDurationLeft', (message) => {
console.log(message) // Log durationLeft in client console
document.getElementById("durationLeft").innerHTML = message; // Display durationLeft in corresponding html Element
});
socket.on('timerEnded', (message) => {
document.getElementById("durationLeft").innerHTML = "ENDE"; // Display "STOP" in same html element as the duration
});
socket.on('refresh', (message) => {
document.location.reload() // Reload page on received 'refresh' messagen
});
socket.on('score', (message) => {
console.log(message) // Log score in client console
document.getElementById("score").innerHTML = message; // Display score in corresponding html Element
});
// Update DOM score elements from passed values
function updateScoreFrontend(values) {
document.getElementById("score").innerHTML = values.print; // Set switch status to received score enabled value
}
async function initialUpdate() {
scoreGetValues();
}
// Request important values for score
async function scoreGetValues() {
const response = await fetch("/admin/scoreGetValues"); // Call API Endpoint /admin/scoreGetValues
const data = await response.json(); // Wait for asynchronous transfer to complete and parse json (which got received by backend)
console.log(data); // Print received data
updateScoreFrontend(data); // Update admin frontend with received values for scoreboard
}